XPMP2
X-Plane multiplayer library 2 - using instancing
Map.h
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1 
21 #ifndef _Map_h_
22 #define _Map_h_
23 
24 namespace XPMP2 {
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27 typedef std::map<std::string, XPLMMapLayerID> mapMapLayerIDTy;
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30 void MapInit ();
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33 void MapCleanup ();
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35 
36 }
37 
38 #endif
Definition: XPMPAircraft.h:70
void MapInit()
Initialize the module.
Definition: Map.cpp:371
void MapCleanup()
Grace cleanup.
Definition: Map.cpp:382
std::map< std::string, XPLMMapLayerID > mapMapLayerIDTy
A map holding our layer identifier, indexed by the map's name.
Definition: Map.h:27