XPMP2
X-Plane multiplayer library 2 - using instancing
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Files | |
file | 2D.cpp |
Implementation of 2-D routines, like drawing aircraft labels. | |
file | 2D.h [code] |
Definitions of 2-D routines, like drawing aircraft labels. | |
file | AIMultiplayer.cpp |
Implementation of serving TCAS target dataRef updates. | |
file | AIMultiplayer.h [code] |
Definitions for serving TCAS target dataRef updates. | |
file | Aircraft.cpp |
XPMP2::Aircraft represents an aircraft as managed by XPMP2. | |
file | Aircraft.h [code] |
Additional definitions beyond what public XPCAircraft defines. | |
file | Contrail.cpp |
Manages contrails for an aircraft. | |
file | Contrail.h [code] |
Manages contrails for an aircraft. | |
file | CSLCopy.cpp |
Copy .obj file just before loading, to replace dataRefs and texture. | |
file | CSLModels.cpp |
Managing CSL Models, including matching and loading. | |
file | CSLModels.h [code] |
Managing CSL Models, including matching and loading. | |
file | Map.cpp |
Implementation for creating the map layer. | |
file | Map.h [code] |
Definitions for creating the map layer. | |
file | Network.cpp |
Low-level network communications, especially for TCP/UDP. | |
file | Network.h [code] |
Low-level network communications, especially for TCP/UDP. | |
file | RelatedDoc8643.cpp |
Reading of supporting text files: | |
file | RelatedDoc8643.h [code] |
Reading of supporting text files: | |
file | Remote.cpp |
Master/Client communication for aircraft synchronization on remote networked instances. | |
file | Remote.h [code] |
Master/Client communication for aircraft synchronization on remote networked instances. | |
file | Sound.cpp |
Sound for aircraft. | |
file | Sound.h [code] |
Sound for aircraft, based on XPLMSound. | |
file | SoundFMOD.cpp |
file | SoundFMOD.h [code] |
file | Utilities.cpp |
Miscellaneous utility functions, including logging. | |
file | Utilities.h [code] |
Miscellaneous utility functions, including logging. | |
file | XPMP2.h [code] |
Header file covering all includes required for compiling XPMP2, basis for pre-compiled headers. | |
file | XPMPMultiplayer.cpp |
Initialization and general control functions for XPMP2. | |